![]() ![]() ![]() However, they would have the spell slots of a 7+13/3 = 11th level spellcaster which includes 5th and 6th level spell slots but no 5th or 6th level spells known. They would not know any spells higher than 4th level. would STILL only have 4th level spells known as a wizard and up to 3rd level spells known as a rogue. For a moment I thought that I had misunderstood and I could somehow reach the 4th level spells for AT because it uses wizard spell list or something and the build I found seemed to have 4th level spells chosen for AT.An Arcane trickster gets 4th level spells at level 19.Ī wizard gets 4th level spells at level 7.Ī 10th level character with 3 levels of arcane trickster and 7 levels of wizard would have 4th level spells known from the wizard side and it would have the spell slots of an 8th level spellcaster (7 from wizard plus 3/3=1 from the arcane trickster). ![]() Hey, thanks for the quick replies! This clears things up. ![]() So how does this all work exactly? I have played one campaign of 5e before, but I was an rogue/fighter so I'm not completely sure about the spell system in 5e. Wouldn't I be only be able to cast AT spells of levels 1 and 2 and wizard spells of levels 1-5? I checked the multiclass spell slots and it shows I would end up with: 4 lvl1 spell slots, 3 slots for levels 2-4, 2 slots of level 5 spells and 1 slot of 6th level spells (of which I would have none to actually cast?) at level 20. If you have one level of druid, it doesn’t matter how many other spellcasting levels you have, you prepare druid spells as though you were a 1st-level druid." According to page 164, when you are determining which spells you can learn or preparing a list of spells, you treat each class separately, completely ignoring the multiclass spellcasting section entirely. This is the point where most people go wrong. "You Know And Prepare Spells Based On Each Class The guide was from and the post was named: things-you-didnt-know-about-dd-multiclass-spellcasting According to another guide I should check the spell casting ability separately. In the list above, I see character of level 20 with lvl11 AT and lvl9 Wiz that seems to have all 4 levels of spells open from AT and 5 levels of spells open from Wizard. I'm mainly confused about multiclassing and spells. (Wizard) 1 – Absorb Elements, Alarm, Shield 2 – Alter Self, Levitate, Mind Spike 3 – Clairvoyance, Fireball, Fly 4 – Banishment, Fire Shield 5 – Dominate Person, Scrying Spells: 1 – Charm Person, Tasha’s Hideous Laughter, Disguise Self, Find Familiar 2 – Invisibility, Mirror Image, Hold Person, Blindness 3 – Hypnotic Pattern, Major Image, Counterspell 4 – Greater Invisibility, Evard’s Black Tentacles Can't post links yet but it's called Magique Filou: The Arcane Trickster's GuideĪnd the following build seemed good so I thought I'd try it with some changes:įeral Tiefling Arcane Trickster 11/Diviner Wizard 9ĪSI’s: DEX+4, IN+1 CO+1, IN+2, Resilient (CON)Įxpertise: Arcana, Investigation, Insight, StealthĬantrips: Mage Hand, Booming Blade, Minor Illusion, Friends, Message, Mending, Toll the Dead, Fire Bolt I thought I'd try Arcane Trickster with some Wizard levels. Hey, I'm preparing for a new campaign my group starts tomorrow. ![]()
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